We've been playing dungeon crawlers for a long time

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taoaxue123
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We've been playing dungeon crawlers for a long time

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(Image credit: Nvidia)
Back Stage is running on Nvidia’s RTX 2080 Ti, so clearly you’re going to need a seriously beefy rig when this tech is actually introduced in a proper game.

In the meantime, let’s all get lost in those ludicrously detailed, slight skin blemishes.

Cheers, RPS.

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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.New Zealandiablo: hands-on with Path of Exile



Yesterday, three New Zealanders came to our office with a dungeon-crawler. This doesn't usually happen. They let me play it. I liked it. Peer inside for impressions POE currency trade , screenshots and an exclusive classes and combat trailer that no one else on the internet has.

Our introduction to Grinding Gear Games' three-man envoy had a tinge of Flight of the Conchords humbleness to it--GGG is the second-largest game developer in New Zealand, but their development team totals just 16 (plus additional contractors). Path of Exile is the studio's first game; a labor since late 2006, originating from their raw appreciation of the genre.

“We've been playing dungeon crawlers for a long time. We've tried to take our favorite parts of action RPGs and improve upon them,” said Chris Wilson, founder of Grinding Gear. “We've designed the game that we would want to play ourselves, and we know hardcore Diablo, Titan Quest and Dungeon Siege players will find the style familiar and addictive POE currency buy ,“ Wilson said.
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